July 26th, 2011

New article in Making Games Magazine

Making Games Magazine, the number one German game development magazine has published one of our articles targeted at beginners on how to get into the video game industry. You can download it here. Of course you can only put so many hints on three pages. If you want to learn more about this topic, you could head over to gamedevtipps.de and check out the book “Mysterium Spieleentwickler – Schritt für Schritt vom Wunsch zur Karriere“.

May 23rd, 2011

Today is Flori’s birthday!

Come and have a nice big piece of cake with Flori, the little giraffe. Her new adventure sees her preparing her home for her birthday party and she could use a little help from you to get the cake done and set her table. Will all of her friends show up?

Unnecessary to say that we had lots of fun developing Floris Geburtstag and Floris Freunde for iPad and iPhone. It has been a great experience to lovingly create everything from the initial character designs to the title music and, of course, the game itself. Our client, Velago GmbH, provided the storyline and the lovely voice recordings which make this App a wonderful product for children and grown-ups alike.

Floris Geburtstag and Floris Freunde are now available in the iTunes App Store.

Flori even has her own website. Why don’t you just pay her a visit and have some cake?

Oh, and here’s her very own video trailer:

You can even find Flori on Facebook.

April 1st, 2011

Spring 2011 News

Dear friends -

winter is over. That is good. And spring is upon us, which is even better – so far we like the weather. And we already completed a couple of exciting projects this year.

The first might be a bit unusual because it is a book. I wrote “Mysterium Spieleentwickler” (German for “Mystery Game Developer”) as a guidebook for those who want to enter the video game industry. German literature on this topic so far has been non-existent and we want newcomers to have the best chances for a good career. The book has been released on 03/18/2011.
In the wake of the book we also launched the platform gamedevtipps.de to encourage the collection and sharing of game development related tips, articles and overall knowledge. Sharing information can only help the game developing community as a whole.

Another project that’s been a bit unusual (but which game isn’t?) has been “Pocket Bugs” for the iOS. We had the pleasure of creating all the graphics for the game, which has been released to the Apple App Store for iPhone3/4 and iPad just yesterday.

The game marks another milestone in our long relationship with “WeDestroy” – the overall nice guys from Austria, creators of the successful “iDestroy”.

We’ll keep our fingers crossed for “Pocket Bugs” and are quite sure that players will have a lot fun fun to finally get to destroy comic-styled bugs as well. The whole arsenal of weapon manufacturing history is available in the game – and even more. But with your conscience in place it might be a bit harder than last time to pull out the buzzsaw or B2-Bomber against those cute, cuddly bugs.

You might ask yourselves where our own two in-house productions have gone. Well, the high demand for our services has been another reason for us to delay their releases. But hey: We will still manage to get them out before Duke Nukem forever. We promised!

We are looking forward to the coming months and projects. Most of all, we can’t wait to hear from you and work with you again. After all, being in contact with you is even more fun than working on games. That might sound sappy, but it’s just the way it is!

Best regards from the dead-on entertainment team!
See you soon.

March 18th, 2011

Now on shelves: “Mysterium Spieleentwickler”

Now on shelves: “Mysterium Spieleentwickler“. This German book, written by dead-on entertainment managing director Felix Olschewski, is targeted at those passionate people who want to enter the game industry but just don’t know how to do it. Also contains interviews with almost a dozen German developers, among them the creator of the legendary “MAD TV”, Ralph Stock.

And now we are back to actual game development…

December 13th, 2010

12 Days of Christmas – Rock Band meets Whack a Mole!

It was about time to approach the music game genre with a new twist. 12 Days of Christmas, a “Tap Rhythm Music Game” by KwiqApps Inc., brings you a Christmas music experience featuring relaxed game play. But don’t be fooled by its simple game play, you may still need to practice a couple of times to “get” it.

12 Days of Music and Fun! With wonderful graphics which we are proud to have contributed to this wonderful game. Even if you don’t feel like playing you can just hit the Watch button, sit back and relax. A pre-programmed, animated ’12 Days’ story will play back right before your eyes, complete with all our beloved Drummers, Pipers, Leaping Lords, Dancing Ladies, Milking Maids, Swans, Geese, Golden Rings, Calling Birds, French Hens, Turtle Doves and, or course, the Partridge in the Pear Tree.

What are you waiting for? Get it now at the iTunes App Store.