References

With years of experience in professional game development, dead-on entertainment has played major roles in the creation and completion of more than 30 videogames for various platforms, mostly iPad/iPhone, Nintendo Wii and Nintendo DS. On this page, we present just an assortment of our works.

You might also be interested in our graphics portfolio/gallery which gives you a more tangible overview over our work.

Carcassonne DSCarcassonne DS

Our work on the DS version of Carcassonne, the game of the year 2001, was a work of extraordinary passion. Together with the great team at Independent Arts Software GmbH, we were able to develop a game for Koch Media AG that is both true to its origins as well as taking advantage of the DS’ unique features.

dead-on: Art direction · Graphics · Game design · Producing · Level design

“Working with dead-on entertainment was a very satisfying experience. Felix approached each of our projects in a unique, custom-tailored way and was almost obsessed with making sure that we would get the best out of our ideas. We will definitely come back for more!”

Holger Kuchling,
CEO Independent Arts Software GmbH

“Mysterium Spieleentwickler”

This German book, written by dead-on managing director Felix Olschewski, is targeted at those who want to enter the game industry but just don’t know how to do it. Contains interviews with almost a dozen experienced developers. In the wake of the book we also launched the website gamedevtipps.de to encourage the sharing of game development related tips, articles and knowledge especially for the German developer community.

TKO TilesTKO Tiles

Apple iPad
Developer: TKO Software (2010) 

dead-on:
· All Graphics

The Perfect Egg

Apple iPhone
Developer: Pico Brothers (2010)

dead-on:
· UI Redesign

“When looking for someone to develop your graphics, there’s no need to look beyond dead-on entertainment. These guys far exceeded my expectations, were incredibly great to work with, delivered ahead of schedule, and their work is just fantastic. I can’t say enough about what a great experience this was and how pleased I am with their work. They have my highest recommendation and in the future when I need more graphics, dead-on will be the first ones I contact. Just incredible! Thanks again guys! It was a pleasure and your work is out of this world! ”

Kevin Lindroos,
TKO Software

The Guild DSThe Guild DS

Bringing the established simulation to the Nintendo DS was a challenging task. By concentrating on the franchise’s core principles and adding consistent game mechanics, we created a coherent vision satisfying both the developer and the publisher. Developed under our direction by a fantastic team at IAS GmbH.

dead-on: Art direction · Menu graphics · Game concept · Producing

FloriFlori’s Birthday

We had lots of fun developing Flori’s Birthday and Flori’s Friends for iPad and iPhone. It has been a great experience to lovingly create everything from the initial character designs to the title music and, of course, the game itself. Our client, Velago GmbH, provided the storyline and the lovely voice recordings which make this App a wonderful product for children and grown-ups alike.

dead-on: Art Direction · Character Design · Programming · Music

 

“I shared a very good working experience with Felix on the DS project ‘Crosswords’. I mostly appreciated Felix’ ability to bring innovative ideas to life and on the screen. Finally the good relationship is remaining and opened out into follow-up projects.”

Thorsten Feldmann,
Senior Manager Online Entertainment Koch Media GmbH

ThinkTHINK – Logik Trainer DS

With more than 100.000 units sold, THINK is one of the best selling German games on the Nintendo DS. It also won the award for best casual game at the “Deutscher Entwicklerpreis 2007″, paving the way for various sequels.

dead-on: Art direction · Game direction · Producing

 

“dead-on entertainment is a top company. The quality of work is the best you will find and they are a pleasure to work with. This was my first time working on an iPhone application. I am very glad that I chose Dead-on, and I will use them for all future projects! I gave them the concept of the app and they created an amazing theme, delivered ahead of schedule, and answered all questions. I couldn’t be happier with the results.”

Eric D.

RTL Wintersports 2009 DSRTL Winter Sports 2009 DS

Preparing established franchises for new platforms always bears the risk to merely create a thoughtless 1:1 port that does not regard the peculiarities of the target platform. We took care of this in the concept document for Winter Sports 2009 DS.

dead-on: Art direction · Game concept · Producing

 

“I liked everything about our collaboration. I would definitely re-use and recommend your service.”

Jai Rangwani,
CEO Glow Night Games

Independent Arts SoftwareIndependent Arts Software GmbH – Handheld Department

To build and expand entire departments from scratch to last for many years worth of successful productions requires a lot of experience. When IAS built and expanded their handheld department, we guided the development and provided them with the processes and structures needed to create a great working environment, an effective production pipeline and a durable business.

dead-on: Guidance · Leadership · Process development

 

“Very, very nice – and the backdrops you made are really perfect!”

Sven Schwarz,
default games

User Interface Design

Our article series on basic interface design has been published in the German magazines “gamestar/dev” and “making games magazine” respectively. They are available for download in .pdf format here:

[Part 1] [Part 2] [Part 3] [Part 4]

Further games we worked on

Musiic Party

Nintendo Wii
Publisher: anaconda (2009)

dead-on:
· Early game concept

My Pet Hotel Wii

Nintendo Wii
Publisher: dtp young (2008)

dead-on:
· Musical supervision

Besser Essen DS

Nintendo DS
Publisher: SevenOne Intermedia (2009)

dead-on:
· Game concept
· Art direction

THINK Again

Nintendo DS
Publisher: dtp young (2008)

dead-on:
· Art direction

The Woodleys: Summer Sports

Nintendo DS
Publisher: dtp young (2008)

dead-on:
· Game design
· Art direction
· Interface design
· Producing
· Motion capture supervision

Solitär DS

Nintendo DS
Publisher: dtp young (2008)

dead-on:
· Game design
· Art direction

Clever!

Nintendo DS
Publisher: SevenOne Intermedia (2008)

dead-on:
· Game concept
· Art direction

Bibi Blocksberg

Nintendo DS
Publisher: Kiddinx (2008)

dead-on:
· Producing
· Art direction

Labyrinth

Nintendo DS
Publisher: dtp young (2008)

dead-on:
· Art direction
· Game concept

Germany’s Next Top Model

Nintendo DS
Publisher: dtp young (2008)

dead-on:
· Motion capture supervision

More CrossworDS

Nintendo DS
Publisher: Koch Media GmbH (2008)

dead-on:
· Game direction
· Art direction

Lillifee 2 DS

Nintendo DS
Publisher: Tivola Publishing (2008)

dead-on:
· Art direction
· Producing

CrossworDS

Nintendo DS
Publisher: Koch Media GmbH (2007)

dead-on:
· Game direction
· Art direction

Lillifee DS

Nintendo DS
Publisher: Tivola Publishing (2007)

dead-on:
· Graphics
· Game design

Schach

Nintendo DS
Publisher: dtp young (2007)

dead-on:
· Producing

WinneToons

Nintendo DS
Publisher: dtp young (2007)

dead-on:
· Producing
· Level design

Ottifanten Pinball

Nintendo GameBoy Advance
Publisher: East Entertainment (2005)

dead-on:
· Graphics
· Sfx design

Heidi

Nintendo GameBoy Advance
Publisher: East Entertainment (2005)

dead-on:
· Graphics
· Game refinement
· Level design

…and even more